[Ratcliff01] Ratcliff, John W. “Sphere Trees for Fast Visibility Culling, Ray Tracing, and Range Searching.” Game Programming Gems 2. Charles River Media, Inc., 2001. 번역서는 “빠른 가시성 제외, 레이 트레이싱, 범위 검색을 위한 구 트리,” Game Programming Gems 2, 정보문화사, 2002.
[Street05] Street, Shea. “Massively Multiplayer Games Using a Distributed Services Approach.” Massively Multiplayer Game Development 2. Charles River Media, Inc., 2005
[RFC1123] Braden, R. 편집자. Internet Engineering Task Force. Request For Comments document 1123. 웹 주소 http://www.faqs.org/rfcs/rfc1123.html (October 1989).
[RFC1918] Rekhter, Y. 외. Request For Comments document 1918. “Address Allocation for Private Internets.” 웹 주소 http://www.faqs.org/rfcs/rfc1918.html (February 1996).
[Isensee01] Isensee, Pete. “Genuine Random Number Generation.” Game Programming Gems 2. Charles River Media, 2001. 번역서는 “순정난수 생성,” Game Programming Gems 2, 정보문화사, 2002.